A downloadable game

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Animated intro scene for the start of a paint game.

Goal of game would be: paint fences in a predetermined pattern as quick as possible (beat target to pass level)

Difficulties to the game: character movement & pattern memorization

None of this is implemented, just the animated video. Characters/objects in the render are all available. Reach out to me if you'd like to use them for anything. The paint rollers can obviously be replaced by something else.

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Click download now to get access to the following files:

Final_Game_STP_Jam01.zip 580 MB

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What I have learned during this week:
Github:
- Simple use of github repositories
- Pull/push updates (+learned that there is a limit of 100mb per file)
- That I definitely need to learn a lot more on this soon!

Blender:
- Constraints (single constraints/double constraints with constant bone switch)
- Drivers (sum values/calculated by formula)
- Shader editor (materials via nodes)
- Animation (timeline/dopesheet/graph editor/video sequencer/NLA)
- Dynamic paint (brush/canvas/image sequence)
- Rendering animations (Render settings/video output settings/audio output settings)

Unreal Engine:
- Import video into game & apply to mesh
- Package game (+ required SDK setup)

Itch.io:
- Submit game (creating project/submit to jam)
- Set up project profile (screenshots/profile image/discussion/sample video)